250+ products across enterprise, civic tech, AI adoption
The Attunement + (Un)Empathetically Engineered
Therapeutic game designed for healing, not fixing
Space Dragon · Speculative futures from the edge
Bone broth, ceramics, coastal clay · Proof in matter
Talks, articles, mentoring, podcasts — ideas without intermediary
One question, since 2000, many mediums: How do we design systems that work with human complexity rather than against it?
Started at 17 in Moscow, disturbed by visual noise in public space design. The question led through 250+ digital products, three cities, therapeutic game design, bone broth, and two books that try to say the whole thing.
I see gaps between systems, not just within them. The foundation is being laid.
Fluent in English, Portuguese, and Russian. Remote since 2011.